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NarutoGaiden

This is Naruo Rivals 2.0 the advanced version of Naruto Rivals.

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» Kiyomi Senshin vs. [Whoever Wants To Join]
Mibu Clan Pole EmptySun Mar 06, 2011 12:17 pm by Kiyomi Senshin

» Traveling to Amakagakure
Mibu Clan Pole EmptyWed May 26, 2010 5:48 pm by Sadara Uchiha

» Kyosuke Kagami finish
Mibu Clan Pole EmptyFri May 21, 2010 4:39 pm by Asher Senju

» Katsu Uchiha (W.I.P)
Mibu Clan Pole EmptyThu May 20, 2010 8:15 pm by Leo

» Kusanagi clan
Mibu Clan Pole EmptyFri May 14, 2010 12:08 am by Asher Senju

» Kyo Kusanagi WIP
Mibu Clan Pole EmptyFri May 14, 2010 12:05 am by Asher Senju

» Mizukage's Office
Mibu Clan Pole EmptySun May 09, 2010 11:21 am by Cornelio Uchiha

» Zaku And (Whoever Wants To Join)
Mibu Clan Pole EmptySun May 09, 2010 5:39 am by Zaku Hitashi

» A boreing day...or not.
Mibu Clan Pole EmptySat May 08, 2010 3:05 pm by Iori


2 posters

    Mibu Clan Pole

    Hiatagi Mibu
    Hiatagi Mibu


    Posts : 21
    Join date : 2010-01-17
    Age : 35
    Village : Divided by Zero now im in.... A STARBUCKS Noooooooooo!!!!!!!!!!!!!!

    Mibu Clan Pole Empty Mibu Clan Pole

    Post by Hiatagi Mibu Mon Jan 18, 2010 4:04 am

    Name:The Mibu Clan.


    Kekkei genkai: Resonance.

    Description: Kyoumei is the dulled application of the original Mitsukai tribal bloodline. While it is unclear how powerful this ability used to be in its purest form the current day application is more then respectable. Kyoumei at lower levels can appear to untrained eyes as enhanced speed and nothing more then that. It looks dull, overdone, and basically common but it is with this false sense of speed that Mibu members throw off the world around them.

    The Mibu’s Kyoumei is in actuality and ability to shorten or lengthen time and space for themselves and small pockets around them this is known as "Resonate". These small pockets usually apply only to what the particular member is wearing and wielding but in extreme cases it has been noted that people can be transported along with the user through space and time, though this teleportation of objects as large as bodies should only be noted as a last resort as it causes tremendous strain on the user’s body and causes the “passenger” to faint because of the ordeal. This of course leads to a false perception of superhuman speed when in reality all they are doing is shortening the distance between where they are and where they will be. It is with this base concept that all of the Mibu’s combat and defensive techniques are developed in order to forge a bond with the natural world around then and “resonate” as a part of that world instead of merely exist as a master of it.

    Slowing time and lengthening distances in the same way allows the clansmen to appear to exist in more then one place at the same time and to attack in more then one direction or place. This base application can also lead to a slowing down of combat and blocking and dodging of attacks that to most would seem impossible.

    When using these applications and stepping across large distances the mind becomes distorted just slightly as the brain cannot immediately recognize that change in reality. To prevent disorientation, and in extreme situations of overuse, fainting the user must pause for a moment to get a bearing on their new position. Longer distances and repetitive uses make these pauses noticeably longer and shortening distances of space longer then 10m comes with the risk of injury and even death.


    Clan history: Histories of legendary proportions have been forged and lost all the same in the sand of time that blow across the wasted lands and deserts that make up most of the remote lands of the Wind Country. In an environment where land ownership falls secondary to survival, the time before shinobi development was privy to the forming of several nomadic bands of people that scoured the desert looking for places to live their lives. While some found permanent oases and chose a civilized life through the times a few bands remained on the outside simply enjoying the freedom that the open wastes. The Mibu clan’s history or story is of two bands of people, the Mitsukai and Oobu tribes of the Western Wastes.

    Both tribes were more comfortable for the nomadic life, turning down the offers to settle in the more habitable east. The Mitsukai tribe had developed into a ritualistic cult of sorts said to worship a small piece of a meteorite for the power it possessed. It was from an unnatural power radiating from this object that seemed to mutate and change the blood of the clan. Some children of the tribe were said to be sometimes born with a power to “resonate with the very reality they existed in” while others seemed resistant. While no one is quite sure of the original extent of this ability it was said that the members of the Mitsukai could never be struck in combat. Inversely, the Oobu tribe took a more militaristic approach to life in the wastes. They were nothing more then petty bandits but their skills were carried along in rumors that they could never be caught off guard no matter the situation. On top of their haste physical trailing and banditry they were a devout order that worship the neutrality of the world in which they lived. Anything and everything that threatened that was destroyed by their hands.

    It goes without saying that these two clans of nomadic people crossed paths on several occasions while roaming the desert and conflicts always had a way of arising. Small scale skirmish wars would erupt between the two when they met but these wars would usually result in little more then pride filled displays of aggression. Destruction was never the goal of both clans and that was how life was for many years until the development of shinobi society and the first of the Great Shinobi Wars.

    The Wind Country, looking for expansion during the war decided to look to the previously unsettled lands westward to establish defensible outposts. The budding great nation of shinobi ran into these long undisturbed lands and tribes of old. They saw these people who bore a caramel like skin tone as weak nomads and thus took pity on them. While most of the tribes that had long forgotten the Eastern ways embraced this new way of life, the devotion that existed in the hearts of Mitsukai and Oobu people ignited. They banded together and forced out the invaders that threatened their way of life and Sunagakure had no other choice but to abandon the majority of the west or risk full on conflict on three fronts.

    This time of organized coordination forged a bond between the two tribes who, ever weary of the invaders return, now moved as one. It wasn’t more then a generation past that these to tribes began to form deeper relations with each other having children possessing portions of both clan abilities. Over generations this mingling of two unique tribes formed a singular bloodline that now appears in well over 75% of the children born to either parent. The chance of a child possessing aptitude with both bloodlines carries about a 25% chance in couples and these children are viewed as special.

    The clan still roams the western wastes in small familial tribes that hold worship in one of the five primordial gods kept by the clan. It is unknown if the abilities known by Mibu members is developed directly from shinobi knowledge seen during the First Great War or if it was developed uniquely by the clan but it is a sure thing to any shinobi that cross their path, the primitive looking people are not to be taken lightly.


    Native village: They are a nomadic clan that lives in the desert of the wind country.


    Clan's enemy: The only enemy the Mibu clan has is the Sand village and any organization or government who wants to take their land for expansion. So the wind country's Lord of the Land of Wind and all its people are their enemies as well as any out of country force entering their land.


    Clan alliances: The Mibu clan only converse with people who wish to trade goods with them or ninjas who help defend their lands.


    Clan symbol: The Clan Symbol for the Mibu is their eye doujutsu Shiwigan which represents both their control of time and space, which is the tunnel aspect and their ability to see the air vibration objects make.

    Clan weapon: The Mibu Dervish Soldier branch uses dual scimitars or a scythe as their clans main weapon. They wield them to represent a shinigami on the battle field.


    Clan jutsus:

    Name: Kuuki Younashou Ryokou - Ethereal Jaunt
    Rank: C - S [Genin+]
    Range: Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Kekkei Genkai
    Elemental Affinity: Space // Time
    Clan: Mibu
    Description: A Kekke Genkai technique that is an application of the Mibu clan's Kyoumei bloodline trait which is the core ability of the Kyuomei bloodline ability. Using their bloodline, the Mibu clansman can shorten the actual distance between where they are and where they want to travel similar to creating a personalized wormhole. This allows the user, along with anything they are wearing or carrying to appear to teleport small distances over the course of time it would take the average person to take but one step. At Genin level ease of travel is possible from 1-3m extending to 1-5m at Chuunin and 1-8m at Jounin. Any use of this technique beyond a distance of 10m causes bodily harm caused from compression, commonly broken bones, bruises and concussions and a use of over 20m causes the body to hemorrhage resulting in almost instantaneous death.

    Name: Kyoumei Bunshin - Resonance Clone
    Rank: C [Genin]
    Range: Close (0m ~ 5m)
    Jutsu Type: Kekke Genkai // Genjutsu
    Elemental Affinity: Space // Time
    Clan: Mibu
    Description: a Kekke Genkai technique that is an application of the Mibu clan's Kyoumei bloodline trait. In reality not a clone at all but a leftover illusion that occurs to the human eye whenever a Mibu clan member uses their resonance bloodline to move. This "clone" appears for only a fleeting few seconds but gives the impression that the user is in multiple places at once possible throwing off the opponent into attacking something that in reality isn't there.

    Name: Kyoumei no Houhou: Utsusemi - Method of Resonance: Empty Cicada Shell
    Rank: C [Genin]
    Range: Close (0m ~ 5m)
    Jutsu Type: Kekke Genkai
    Elemental Affinity: Space // Time
    Clan: Mibu
    Description: a Kekke Genkai technique that is an application of the Mibu clan's Kyoumei bloodline trait. The user will wait until the last possible moment to dodge an attack and then use the Kyoumei bloodline ability. This leaves behind a Kyoumei Bunshin that reacts to the attack as if it had been hit but soon fades away into nothing. This attack is meant to get the hopes of an attack up just enough to leave them open for a well aimed counter attack.

    Name: Kyoumei no Houhou: Genjutsu Bunshin - Method of Resonance: Reality Clone
    Rank: B [Chuunin]
    Range: Close (0m ~ 5m)
    Jutsu Type: Kekke Genkai
    Elemental Affinity: Space // Time
    Clan: Mibu
    Description: a Kekke Genkai technique that is an application of the Mibu clan's Kyoumei bloodline trait. The user of this technique will use the Kyoumei bloodline ability several times in rapid succession (Up to 3 times at Chuunin and 5 at Jounin) to make it appear like more then one Kyoumei Bunshin is created. They will launch an attack, however, before each use making it seem like these clones are in fact the user being in multiple places at the same time. The attacks are real and cause damage as normal and though they appear to all happen at the same time there is a minute fraction of a second between them.

    Name: Kyoumei no Houhou: Tatakai no Chien - Method of Resonance: Slowing of the Battle
    Rank: C [Chuunin]
    Range: Close (0m ~ 5m)
    Jutsu Type: Kekke Genkai
    Elemental Affinity: Space // Time
    Clan: Mibu
    Description: a Kekke Genkai technique that is an application of the Mibu clan's Kyoumei bloodline trait. A use of the Kyoumei bloodline ability, but in reverse it is meant to lengthen the distance between the user's body and an incoming attack. This results in the Mibu clansman perceiving the attack, even if delivered with a fair amount of speed, as a slow, clumsy attack making it easier to block or dodge. This perception only occurs of the user, however, resulting in the attacker only seeing an opponent flawlessly block even the best attacks with precision.

    Name: Kyoumei no Houhou: Hontou no Usuginu - Method of Resonance: The True Veil
    Rank: A [Jounin]
    Range: Close (0m ~ 5m)
    Jutsu Type: Kekke Genkai // Genjutsu
    Elemental Affinity: Space // Time
    Clan: Mibu
    Description: a Kekke Genkai technique that is an application of the Mibu clan's Kyoumei bloodline trait. A use of the Kyoumei bloodline ability, but in reverse and could possibly be said to be the perfected form of Tatakai no Chien. The Mibu clansman will lengthen the distance between an incoming attack and themselves at the moment of impact and then adjust the distance immediately. This gives the illusion to the attacker that their attack passes though the user and yet they still remain unharmed.

    Dervish Arts

    -- Jujitsu

    Name: Jujutsu: Foogi Mushi - Forge Lash
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Fire
    Clan: Mibu :: Dervish :: Gunshin
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Gunshin temple city that utilizes the Fire element. The user will focus their chakra and create a whip made of pure flame to wield in combat. This whip functions in the normal fashion of a whip as well as having the ability to set anything it wraps around on fire.

    Name: Jujutsu: Inujigoku - Hound of Hell
    Rank: B
    Range: Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Fire
    Clan: Dervish: Gunshin
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Gunshin temple city that utilizes the Fire element. The user will focus their chakra and call forth a massive flame from there mouth that takes the form of a large demonic hound. This attack rushes along the ground leaving a trail of fire in its wake until it reaches its target and explodes into a ball of flames that emit a sound like a howling wolf.

    Name: Gunshin no Ichikeitai - Form of Gunshin
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Fire
    Clan: Mibu :: Dervish :: Gunshin
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Gunshin temple city that utilizes the Fire element. After praying to Gunshin and focusing their chakra, the user’s body will become bathed in a flame that produces heat the user is not affected by. The user will take on a primordial form of the Waste God, an armored juggernaut with the horns of a devil and eyes as fiery as the depths of hell. While in this form any attack directed at the user are set ablaze and all attacks delivered do the same as the user's form radiates and unnatural heat.

    Name: Jujutsu: Gachi - Elegance
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Wind
    Clan: Mibu :: Dervish :: Katsu
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Katsu temple city that utilizes the Wind element. The user will focus their chakra into the air around them to create a calming wind. This wind always will push at there back increasing speed while never hampering agility. At any time the user is struck or strikes another this technique is dispelled and the wind dissipates into a small cutting torrent.

    Name: Jujutsu: Keishin - Piety
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Wind
    Clan: Mibu :: Dervish :: Katsu
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Katsu temple city that utilizes the Wind element. The user will focus their chakra into the air around them to create a calming wind. This wind will force the movement of the body for a short period of time even allowing the use of completely disabled limbs. At any time the user is struck or strikes another this technique is dispelled and the wind dissipates into a small cutting torrent.

    Name: Katsu no Ichikeitai - Form of Katsu
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Wind
    Clan: Mibu :: Dervish :: Katsu
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Katsu temple city that utilizes the Wind element. After praying to Katsu and focusing their chakra, the user’s body will become surrounded by divine winds that tear at the air and yet produce a soothing sound to the ears. The user will take on a primordial form of the Waste God, a guardian angel rising from the ground on two pair of feathery wings. While in this form any projectile attack directed at the user or in a 10m area around them is knocked off course and rendered useless. The body of the affected individual also begins to heal faster and the rushing wind forces back all physical attacks.

    Name: Jujutsu: Tetsugoushi - Prison Bars
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Ice
    Clan: Mibu :: Dervish :: Kisei
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Kisei temple city that utilizes the Ice element. The user will focus their chakra and create small pillars of ice that can be thrown at an opponent. These pillars are unique in that anything they come in contact with they mold around and encase in ice.

    Name: Jujutsu: Tsuyachiiki - Slick Region
    Rank: B
    Range: Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Ice
    Clan: Dervish: Kisei
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Kisei temple city that utilizes the Ice element. The user will focus their chakra into the ground around them and force it to freeze into perfectly ice-coated surface that holds no friction for one to stand upon. The user can control the ice freely and walk in
    the area unaffected.

    Name: Kisei no Ichikeitai - Form of Kisei
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Ice
    Clan: Mibu :: Dervish :: Kisei
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Kisei temple city that utilizes the Ice element. After praying to Kisei and focusing their chakra, the user’s body will become entombed in a shell of thick ice that seems to not hamper movement. The user will take on a primordial form of the Waste God, a body of a man and the skeletal head of a drawn-faced beast fitted in an armor of bone. While in this form the user emits a chilling aura that freezes all water and hardens the ground. Attacks received are entombed in the same ice as the user and damage deal freezes anything it touches.

    Name: Jujutsu: Gakurai - Dull World
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Genjutsu
    Elemental Affinity: Lightning
    Clan: Mibu :: Dervish :: Genriki
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Genriki temple city that utilizes the Lightning element. The user will focus their chakra and create an illusion that encompasses the opponent’s sense of vision in an obvious yet subtle way. The illusion will drain the color from the world, forcing the affected to only sell in dull tones of blacks and whites. While this gives the world a depressing feeling enough, it more so allows the user to further mask their attacks while using thick clothing as similar colors blend into the background.

    Name: Jujutsu: Hakushukassai - Roaring Ovation
    Rank: B
    Range: Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Lightning
    Clan: Mibu :: Dervish :: Genriki
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Genriki temple city that utilizes the Lightning element. The user will focus their chakra into the air around them and force the area to come alive with charged electrical energy. That user will then direct this energy into bolts that rain down in a targeted area or at an opponent. This barrage is almost impossible to fully dodge and sounds like a roaring crowd as each individual bolt heats the air.

    Name: Genriki no Ichikeitai - Form of Genriki
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Lightning
    Clan: Mibu :: Dervish :: Genriki
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Genriki temple city that utilizes the Lightning element. After praying to Genriki and focusing their chakra, the user’s body will become coated in crackling electrical energy. The user will take on a primordial form of the Waste God, twin figures connected along the back one looking forward and the other behind. The user will make up the forward facing figure while pure lightning energy makes up the other. While in this form the user can choose to attack while the twin defends or vise versa resulting in a perfected fighting style.

    Name: Jujutsu: Songen no Yoroi - Armor of Sanctity
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Earth
    Clan: Mibu :: Dervish :: Sansen
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Sansen temple city that utilizes the Earth element. The user with focus their chakra and call upon a hardened layer of earth to coat their body. This gray earthen substance is as hard as stone and while slowing the speed of the user, provides ample defensive capabilities in return.

    Name: Jujutsu: Hari no Mushiro - Bed of Thorns
    Rank: B
    Range: [Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Earth
    Clan: Dervish: Sansen
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Sansen temple city that utilizes the Earth element. The user will focus their chakra into the ground around themselves and cause that ground to jut up and become littered with countless spikes of earth about 1m in length each. Each of these thorns has a sharpened tip meant to impale and rend anything soft, such as flesh, above them.

    Name: Sansen no Ichikeitai - Form of Sansen
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu
    Elemental Affinity: Earth
    Clan: Mibu :: Dervish :: Sansen
    Description: a Sorcery technique similar to Ninjutsu utilized by Dervish of the Sansen temple city that utilizes the Earth element. After praying to Sansen and focusing their chakra, the user’s body will become encased in thick stone that does not seem to inhibit range of motion. The user will take on a primordial form of the Waste God, a human torso whose lower body is the trunk, branches, and roots of a living tree. While in this form, the affected person’s strength increases substantially and the armor of stone encasing them protects their body from all but the strongest of attacks.

    -- Kenjutsu

    Name: Chinjunokamiryuu - Guardian God Style
    Rank: -
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish
    Description: a Taijutsu and Weaponry fighting style taught to and utilized by the Dervish sect of the Mibu clan. This style can be used either empty handed or with weapons in hand which makes it not only respectable but versatile and perfect for the wastes in which the clan makes its home. Above all else, this style relies on the Shiwigan to see the relative speed and path of an object approaching the body in a fight. Having this knowledge, a practicing Dervish can adjust their body fractions of a second before a hit lands in order to lessen the effect or completely dodge it. The style can still be learned without the possession of the Shiwigan but the style then becomes nothing more then a flashy dance full of openings.

    Weapon tie-ups and strength are foreign aspects to this style. Dexterity, agility and fluidity of motion are the base of which Chinjunokamiryuu is built upon. As rank increases, strikes come in quicker succession and with more power and then at the pinnacle, elemental affinity can be displayed in attacks.

    Name: Hineri - Twist
    Rank: D
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. The user will spin of flip in a wide arc and use not only their own strength, but the speed and power of gravity or centrifugal force to increase the power of the blow. At any time this attack can be abandoned or terminated in order to execute another attack or simply dodge.

    Name: Jiten - Rotation
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. The user will rotate there arms or weapon in a wide, quick arc to knock away an attack from themselves or someone close to them with a powerful burst. At any time this guard can be abandoned or terminated in order to execute an attack or simply dodge.

    Name: Teikiatsu - Cyclone
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. The user will spin uncontrollably and with reckless abandon and begin delivering powerful rotating attacks in all directions with anything that gets too close. This attack is usually a last resort attack as once started it is difficult to bring to a close as quickly as other attacks and guards.

    Name: Ikimaku - Raging
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish: Gunshin
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. Similar in execution to Teikiatsu, Ikimaku is a more controlled and yet powerful form of the attack. Not limited to simply horizontal attacks, the Ikimaku allows the user to execute many consecutive attacks from many varying directions and can be abandoned or terminated in order to execute an attack or simply dodge.

    Name: Shounetsujigoku - Burning Hell
    Rank: A
    Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity: Fire
    Clan: Mibu :: Dervish :: Gunshin
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. This move utilizes the Fire element as well to create a stronger attack. Similar in execution to Ikimaku, Shounetsujigoku imbues the attacks with a burning fire that is flung off with each successive attack. This action creates not only devastating physical damage but bathes a wide area of a battlefield in consuming flames.

    Name: Kousoku - Restriction
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish: Katsu
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. Kousoku aims at all necessary muscles and tendons and attacks them specifically. In preventing the aggressor from moving, the user is able to put an end to the fight without needlessly killing an opponent. At any time this attack can be abandoned or terminated in order to execute another attack or simply dodge.

    Name: Boufuurou - Windstorm Prison
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity: Wind
    Clan: Dervish: Katsu
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. This move utilizes the Wind element as well to create a stronger attack. Similar in execution to Kousoku, Boufuurou uses cutting blades of wind to attack several points at once, cleaving tendons and muscles from the bones. This attack when used successfully brings an end to the combat usefulness of a limb unless skilled medical help is found.

    Name: Zanshitai - Murdered Corpse
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish: Kisei
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. Araiken is a more violent and powerful application of Teikiatsu that is similar in execution as well. The user with lose themselves in the spin, feeling no pain or remorse until whatever stands in front of them is wholly mauls and disfigured.

    Name: Muhyouhandan - Hoarfrost Judgment
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity: Ice
    Clan: Dervish: Kisei
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. This move utilizes the Ice element as well to create a stronger attack. The user will imbue their attacks with an uncaring chill the freezes anything, even flesh, on contact. Things struck with this attack become very brittle and risk being shattered if hit again. At any time this attack can be abandoned or terminated in order to execute another attack or simply dodge.

    Name: Heitsukubaru - A Deep Bow
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish: Genriki
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. A straightforward looking attack at first, basically appearing to be nothing more then a telegraphed overhead swing that is meant to slash down into an opponent, however, at the last possible moment of the attack, the user will tuck and roll changing the height and trajectory of the attack to throw off a defender. At any time this attack can be abandoned or terminated in order to execute another attack or simply dodge.

    Name: Arashikyouran - Tempest Show
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity: Lightning
    Clan: Dervish: Genriki
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. This move utilizes the Lightning element as well to create a stronger attack. The user will imbue their attack with charged electricity that crackles visibly and audibly in the air before swinging in a wide arc. The attack will hit first and then the lightning that trails behind the attack will hit the same point again with a more powerful force that can paralyze the area acting as an encore to the first attack.

    Name: Araiken - Wild Strike
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity:
    Clan: Dervish: Sansen
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. The user of this technique aims only at the weak points and joints of a human body in order to cause the maximum amount of pain and process the body for a better use after death as to not harm the land. Tearing flesh from muscle, muscle from bone and bone from joint is the only goal of this technique. Limbs severed in this manner are nearly impossible to reattach. At any time this attack can be abandoned or terminated in order to execute another attack or simply dodge.

    Name: Iwakariki - Crag Cutter
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Taijutsu // Kenjutsu
    Elemental Affinity: Earth
    Clan: Dervish: Sansen
    Description: a Taijutsu move used in Chinjunokamiryuu and can double as a Weapon strike when armed without much change to the attack method. This move utilizes the Earth element as well to create a stronger attack. The user will execute what seems to be a simple attack at first and then call upon the force of the earth to duplicate the attack. This will cause an exacter replica of the attacking weapon to burst from the ground an assault the opponent from the same angle only a few seconds later. If the first attack hits successfully but attacks hit while in cases where the first attack is blocked the second will overpower the opponent.

    Ritualist Arts

    -- Kimonos

    Name: Kimonos no Jutsu - Art of Spiritualism and Necromancy
    Rank: -
    Range: Close (0m ~ 5m)
    Jutsu Type: Pseudo-Ninjutsu // Fuuinjutsu.
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a range of techniques similar to Kuchiyose only these techniques draw on a darker, older power then living beings and summoning contracts. Kimonos summons spirits and souls of the deceased to aid in some way. Instead of a blood sacrifice in exchange for the summoning, the user must have a piece of the original soul’s body be it a bone, hair or a preserved organ. The will then focus their chakra into the item and call upon the spirit to show itself. These techniques can range from simple communications to physical undead used in the service of their master.

    Name: Youjutsu: Indou - Requiem for the Dead
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. This technique is used after the passing of a life. The user will take a piece of the person's body and utter a prayer in their honor. After this point the targeted soul shall no longer be able to be manipulated and will pass on into the next life never to return again in servitude. This is seen as a release to respected comrades and foes alike granting eternal peace.

    Name: Youjutsu: Kourei - Speak with the Dead
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of the original spirit's body and force it to come forth to speak. The information conveyed from this conversation can be vast but only knowledge and memories possessed by that deceased individual. The dead are compelled to answer all questions asked of them truthfully while in this servitude. This particular technique is used widely among the Ritualist sect as training.

    Name: Youjutsu: Shindafuri - Feigned Death
    Rank: C
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into their own body and force it to shut down to the bare minimum. They are kept alive but just barely, appearing to be dead while possessing no detectable pulse. This form can be held for a maximum of six hours before it has to be broken and is primarily used for rest though it can stave off the effects of poisons and bleeding as well.

    Name: Youjutsu: Yukidomari - No Passage
    Rank: A
    Range: Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Kimonos
    Elemental Affinity: Fire
    Clan: Mibu :: Ritualist :: Gunshin
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualists of the Gunshin temple city that utilizes the Fire element. The user will focus their chakra into an area around themselves and force it to combust into flames. These flames will form a small arena around the user and a single enemy in which no one can escape or enter until on of the two combatants lay defeated.

    Name: Youjutsu: Kishikaisei - Revival of the Dead
    Rank: S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos
    Elemental Affinity:
    Clan: Mibu :: Ritualist :: Katsu
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualists of the Katsu temple city. After first praying to Katsu and focusing their chakra into a piece of a deceased individual, the user can call forth the spirit to inhabit the body of the freshly dead. The body used must be mended and healed to allow for it to function as normal otherwise the soul will die again soon after. The soul is returned in the manner of which it left the world meaning that reviving those having died from old age is impossible. After five tears of life in this new body the soul can consider this bone home, the pieces of it free to be user to contact the spirit after another death.

    Name: Youjutsu: Kurohitsugi - Black Coffin
    Rank: A
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos
    Elemental Affinity:
    Clan: Mibu :: Ritualist :: Kisei
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualists of the Kisei temple city. The user will focus their chakra into a piece of a deceased individual’s body. Bones will then begin to shoot out of the ground around the target or opponent, trapping them in a massive box that takes on the shape of a rib cage. After trapped, the user can then call on more bones to pierce through the coffin and impale the ungrateful opponent to death.

    Name: Youjutsu: Shinigao - Face of the Dead
    Rank: B
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos
    Elemental Affinity:
    Clan: Mibu :: Ritualist :: Genriki
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualists of the Genriki temple city. The user will focus their chakra into a piece of the original spirit's body and force their own body to take on the same form as that person had in life. This is a very useful disguise and infiltration technique but is used more as a sign of respect and reverence.

    Name: Youjutsu: Giyuugunshitai - Volunteer Corpse Army
    Rank: A
    Range: Close (0m ~ 5m), Mid (5m ~ 10m)
    Jutsu Type: Kimonos
    Elemental Affinity: Earth
    Clan: Mibu :: Ritualist :: Sansen
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualists of the Sansen temple city that utilizes the Earth element. The user focuses their chakra into a prepared necklace or bracelet of bones made from several different deceased warriors. They will then call upon the land to produce reasonable earthen copies of the warriors and force the souls to possess them and fight until destroyed.

    -- Hyoukyo

    Name: Hyoukyo no Jutsu - Art of Devil Possession
    Rank: -
    Range: -
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force them to experience anything from violent visions to horrible pain to crushing emotions.

    Name: Hyoukyo: Kunou - Anguish
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force them to feel an intense loneliness and anguish of those that have died alone would only know. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who experienced this emotion in life. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Meiun - Doom
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force them to experience visions of their own violent death at the hands of a faceless specter appearing to be a Shinigami. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who experienced this emotion in life. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Nageki - Grief
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force those to experience the vision of their most precious person dieing by the opponents own hands. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who experienced this emotion in life. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Gekitsuu - Violent Pain
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force them to feel as if they were slashed with a blade several times over. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who was cut down in a moment of battle. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Kage no Uta - Shadow Song
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and cause their vision to go dark, effectively making those affected blind for a short while. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who was stricken with blindness in life. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Hourouheki - Wanderlust
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Kimonos // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force them to feel an extreme fatigue as if they had been fighting for hours at a time without rest. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who experienced this emotion in life. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Ashidematoi - Burden
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Mikoyose // Genjutsu
    Elemental Affinity:
    Clan: Mibu :: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target to remember the one thing they regret most in the world and allow them to obsess over it. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who experienced this emotion in life. The strength of this technique is based on the users rank and ability.

    Name: Hyoukyo: Fuicchi - Dischord
    Rank: B - S
    Range: Close (0m ~ 5m)
    Jutsu Type: Mikoyose // Genjutsu
    Elemental Affinity:
    Clan: Mibu: Ritualist
    Description: a Black Magic technique similar to Kuchiyose utilized by the Ritualist sect of the Mibu clan. The user will focus their chakra into a piece of a deceased individual’s body and call upon their spirit and force that particular soul into servitude. While in the command of the user, the soul will possess the target and force them to hear then vast and never ending cries of the condemned dead effectively deafening them from the world that surrounds them. This is meant to break the fighting spirit and will of the opponent. The piece of the deceased used for this technique much come from someone who was condemned in life. The strength of this technique is based on the users rank and ability.

    ::Summoning Guidelines::

    Name: Kuchiyose no Jutsu - Spiritualism Technique
    Rank: C rank
    Range: Supplementary
    Jutsu Type: Ninjutsu
    Elemental Affinity: None
    Clan: none

    Description: A powerful jutsu, Ninpo Kuchiyose allows a ninja to summon animals, objects and the dead to fight on their behalf. The ninja normally signs a blood contract with the animal species, which allows them to summon different size and skill levels of creature. The ability to summon more advanced animals largely depends upon the amount of chakra the ninja can muster to perform the jutsu. To summon the creature the ninja will wipe blood on the hand, perform the necessary hand seals and then touch their hand to the ground or another object. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, and then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground.

    Story: Over a century of living in tandem with nature and their horses has produced a strong bond between the Mibu and their equine companions. Every member of the clan is taught to care and ride a horse, learning respect an admiration for the animal and the symbiotic relationship the two species share. It is only after one has proven sufficient knowledge in horsemanship and has reached a mature age, 12 to 15, at which they are allowed to sign an agreement with one of the herds.

    The horse and rider must agree upon one another and then a binding contract is signed. Any harm done by the rider to his steed voids the agreement in leaves the clansman without transportation. In the Mibu clan people such as this are looked down upon as second class citizens, even lower then those unable to sign a contract in the first place.

    These heard agreements range from Temple City to Temple City and when made it forced both the Mibu clansman and the chosen horse into a bond. Each horse is unique to each individual and grows with them as a lifelong companion. When the summoning rider increases in strength so does his steed and the two forms a lasting relationship that continues until death. If the horse dies, the rider will live on but if the rider dies the horse perishes with them.

    Name: Waste Bound Herd
    Rank: -
    Physical Description: Horses of the Waste Bound Herd are lean and strong. These animals are meant and built for maximum speed and endurance in an unforgiving desert environment. They are usually caramel in color with black colored legs hooves. Their manes are thin along with their tails and normally they show very little signs of excess. These horses are supernaturally capable and have been known to run for days at a time with their rider asleep on their back. These horses are said to be the ascended spirits of the plains horses that the Mibu
    make their everyday life with.
    Type of Summon: Chakra enhanced whistle
    Species: Arabian Horse
    Elemental Affinity:
    Clan: Mibu

    Name: Nightmare Herd
    Rank: -
    Physical Description: Horses of the Nightmare Herd are massive and muscular beasts. Always barded in heavy armor, these horses are pure black and smell of ash and fire. They exude and aura of heat that can even overpower their rider at times and have a gaze of eyes formed from red hot coals. Fire and flame lick at these equine's heels and tail. The nightmare Herd is a breed of supernatural war horses said to serve Gunshin directly and only choose those they deem both strong and capable.
    Type of Summon: Chakra enhanced whistle
    Species: Nightmare
    Elemental Affinity: Fire
    Clan: Mibu :: Gunshin

    Name: Falconian Herd
    Rank: -
    Physical Description: Horses of the Falconian Herd are as graceful and elegant as they are beautiful. Their bodies are usually spotted and patterned like a falcon as are their unique and massive wings. Their feathering is long and firm, granting the supernatural ability of flight which is unique to these steeds only. They are caring mounts willing to protect their rider with their own life knowing full well the consequences.
    Type of Summon: Chakra enhanced whistle
    Species: Pegasus
    Elemental Affinity: Wind
    Clan: Mibu :: Katsu

    Name: Carrion Herd
    Rank: -
    Physical Description: Horses of the Carrion Herd are cold, chilling reminders of death and the afterlife. These steeds appear made from the rotting bodies of the dead and decaying - horses and men alike, and they exude that smell in a horrible aura of odor. These horses are the most subservient to their masters and require no food, rest or attention. These equines are durable as well, being immune to most physical attacks and capable of reforming limbs.
    Type of Summon: Chakra enhanced whistles
    Species: Undead
    Elemental Affinity:
    Clan: Kisei

    Name: Mythinis Herd
    Rank: -
    Physical Description: Horses of the Mythinis Herd are pride filled creatures with a love for beauty. They choose their masters on looks as well as ability and come in a vast array of unnatural colors. Each of these steeds has a head topped with a long conical horn of ivory that can be used as both a weapon and a show piece. Though these horses generally avoid combat they are prone to rage when struck or pushed, even if the person is their master.
    Type of Summon: Chakra enhanced whistles
    Species: Unicorn
    Elemental Affinity:
    Clan: Genriki

    Name: Barghest Herd
    Rank: -
    Physical Description: Horses of the Barghest Herd are enigmas unto themselves. Their bodies are usually primarily earth toned with large intricate patterns of black stripes that are unique to each animal. They are weary of others, even their riders, and chose to observe rather then act. Still even with the mysterious air, these creatures are benevolent, helping when help is truly needed only to disappear without acknowledgment. Summoners of these beasts rarely rely on them unless nothing else can be done.
    Type of Summon: Chakra enhanced whistle
    Species: Gytrash
    Elemental Affinity:
    Clan: Sansen


    Secret Clan Jutsu:

    Doujutsu

    Name: Shiwigan - Ripple Eye
    Rank: -
    Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
    Jutsu Type: Doujutsu
    Elemental Affinity:
    Clan: Mibu
    Description: The Shiwigan is the foundation of the Mibu Clan and on of the bases needed for their extremely unique fighting style. It is an eye technique that manifests itself in early childhood in those who are able to control it. It is at first always active and depletes the stamina of children quickly but training at a young age allows the children to learn quickly how to seal their eyes away in times where it is unneeded.

    The eye is a complicated thing to understand even for the majority of those who life their life in the possession of them. The eyes power comes from the extra nerves that run between the users’ eyes and ears allowing the senses to act both independently and together at the same time. This is an unnatural evolution of the human body as opposed to experimentation or chakra use and as such the eye itself uses no chakra. The chakra loss in un-attuned members comes from the controlling and limiting of the eye as to not overload the brain.

    At the age of surfacing the clan member is taught to control their eye and the Shiwigan begins to develop from this point forward. Objects in the possessor's field of view loose all color and texture and instead take on a gray scale coloring based on the item's density. The strange side effect and true power of this variation also becomes quickly noticeable as sound waves and the motion of objects become viewable in a very detailed color wheel. High frequency sounds (those above hearing levels) appear to the user as varying degrees of red coloring, middle frequency sounds (normal human levels) appear as varying shades of yellow, and finally lower frequency sounds (those below human levels, usually created by motion) are seen as shades of blues. These sounds are usually unheard but made simply by the pressure that objects make as they pass through the air. This unique eye grants a formidable bubble in which the Mibu clansman can never be caught off guard.

    Kekke Genkai

    Name: Kyoumei - Resonance
    Rank: -
    Range: Close (0m ~ 5m), Mid (5m ~ 10m), Far (10m+)
    Jutsu Type: Kekke Genkai
    Elemental Affinity: Space//Time
    Clan: Mibu
    Description: Kyoumei is the dulled application of the original Mitsukai tribal bloodline. While it is unclear how powerful this ability used to be in its purest form the current day application is more then respectable. Kyoumei at lower levels can appear to untrained eyes as enhanced speed and nothing more then that. It looks dull, overdone, and basically common but it is with this false sense of speed that Mibu members throw off the world around them.

    The Mibu’s Kyoumei is in actuality and ability to shorten or lengthen time and space for themselves and small pockets around them. These small pockets usually apply only to what the particular member is wearing and wielding but in extreme cases it has been noted that people can be transported along with the user through space and time, though this teleportation of objects as large as bodies should only be noted as a last resort as it causes tremendous strain on the user’s body and causes the “passenger” to faint because of the ordeal. This of course leads to a false perception of superhuman speed when in reality all they are doing is shortening the distance between where they are and where they will be. It is with this base concept that all of the Mibu’s combat and defensive techniques are developed in order to forge a bond with the natural world around then and “resonate” as a part of that world instead of merely exist as a master of it.

    Slowing time and lengthening distances in the same way allows the clansmen to appear to exist in more then one place at the same time and to attack in more then one direction or place. This base application can also lead to a slowing down of combat and blocking and dodging of attacks that to most would seem impossible.

    When using these applications and stepping across large distances the mind becomes distorted just slightly as the brain cannot immediately recognize that change in reality. To prevent disorientation, and in extreme situations of overuse, fainting the user must pause for a moment to get a bearing on their new position. Longer distances and repetitive uses make these pauses noticeably longer and shortening distances of space longer then 10m comes with the risk of injury and even death.


    Do you want it Public: Yes. Very Happy
    Hiatagi Mibu
    Hiatagi Mibu


    Posts : 21
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    Age : 35
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    Post by Hiatagi Mibu Mon Jan 18, 2010 5:40 am

    I forgot to put this in it slipped my mind but the Shiwigan is also a bloodline ability and some Mibu members can get both bloodlines because each tribe had a bloodline: Mitsukai and Oobu tribes, because the tribes merged into the Mibu clan the Mibu clan can use either one or both of them. This is the missing info for the Shiwigan Bloodline.


    Shiwigan – Ripple Eye

    The Shiwigan is the foundation of the Mibu Clan and on of the bases needed for their extremely unique fighting style created by the Oobu. It is an eye technique that manifests itself in early childhood in those who are able to control it. It has the characteristics of a Sharingan because of the red eye but the pupil and design on the eye is in white not black in the shape of a vortex. It is at first always active and depletes the stamina of children quickly, but training at a young age allows the children to learn quickly how to seal their eyes away in times where it is unneeded.

    The eye is a complicated thing to understand even for the majority of those who live their life in the possession of them. The eyes power comes from the extra nerves that run between the users’ eyes and ears allowing the senses to act both independently and together at the same time. This is an unnatural evolution of the human body as opposed to experimentation or chakra use and as such the eye itself uses no chakra. The chakra loss in un-attuned members comes from the controlling and limiting of the eye as to not overload the brain.

    At the age of surfacing the clan member is taught to control their eye and the Shiwigan begins to develop from this point forward. Objects in the possessor's field of view loose all color and texture and instead take on a gray scale coloring based on the item's density. The strange side effect and true power of this variation also becomes quickly noticeable as sound waves and the motion of objects become viewable in a very detailed color wheel. High frequency sounds (those above hearing levels) appear to the user as varying degrees of red coloring, middle frequency sounds (normal human levels) appear as varying shades of yellow, and finally lower frequency sounds (those below human levels, usually created by motion) are seen as shades of blues. These sounds are usually unheard but made simply by the pressure that objects make as they pass through the air. This unique eye grants a formidable bubble in which the Mibu clansman can never be caught off guard.

    Again i apologize for my incompetence.
    Iori
    Iori
    Team Taka Leader
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    Post by Iori Mon Jan 18, 2010 1:11 pm

    The Mibu’s Kyoumei is in actuality and ability to shorten or lengthen time and space.

    Too powerful. It is God-mod
    Hiatagi Mibu
    Hiatagi Mibu


    Posts : 21
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    Village : Divided by Zero now im in.... A STARBUCKS Noooooooooo!!!!!!!!!!!!!!

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    Post by Hiatagi Mibu Mon Jan 18, 2010 4:54 pm

    OK I have started to remake a new Mibu clan after Ash pointed out a few things. So the new Mibu clan will be completely different from the previous post and much less god like should be done in a few more hours. Please forgive me this is my first time RP-ing didn't realize it was completely god like till reason was given. Again i apologize.

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